Buildings

Tier 1 - 15 Production
Stable - Allows the player to create mounted units.

Wall - Units garrisoned in this city receive +25% strength.

Forge - +25% production.

Library - +25% research.

Granary - +25% food.

Market - +25% gold.

Work Yard - Receive either 5 gold or 3 production on completion of a tile improvement near to the city.

Children's School - Gain two happiness if the city is growing.

Artisan Quarters - Gain +1 production for every happiness exceeding fulfillment.

Forum - Receive 1 research point whenever a unit trained is in this city. Receive 2 extra research points if this unit has not been produced in this city before.

Monument- +2 hapiness. Tiles cost 1 gold less to purchase.